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VENISE 2017 Industrie

La Mostra de Venise annonce le 4e Marché Gap-Financing


- En anglais : L'événement, qui fait partie du Venice Production Bridge et permet à des producteurs européens de compléter le financement de films presque terminés, aura lieu du 1 au 3 septembre

La Mostra de Venise annonce le 4e Marché Gap-Financing

Cet article est disponible en anglais.

La Biennale di Venezia has announced the fourth edition of the Gap-Financing Market, part of the Venice Production Bridge, to be held from 1-3 September during the 74th Venice International Film Festival (Lido di Venezia, 30 August–9 September).

The text of the international call is now available online via the website. The deadline for the submission of the projects, which will then undergo a selection process, is 3 May.

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The Gap-Financing Market is dedicated to European and international producers with projects in the final stages of development who are seeking co-producers, financiers and distributors. Since last year, it has been expanded to include the entire audiovisual sphere – fiction, documentaries, television and web series, and virtual reality.

Through one-to-one meetings with international professionals (producers, sales agents, distributors, financiers, television broadcasters and funds), the Gap-Financing Market is often the place where a project can secure the final resources it needs to begin its production phase.

The call will select a total of 40 European and international projects: Films: 15/18 fiction feature films from all over the world, with no genre limitations (including animated features), provided they have secured at least 70% of their funding. Documentaries: 7/10 international narrative or creative feature documentaries. TV Series: 4/5 European projects. Web series: 3 European projects. Virtual reality: 7/8 VR projects from all over the world.

From 1-3 September, a selection of 47 European and international projects will be presented, including the seven virtual-reality films developed at the Biennale College – Cinema/Virtual Reality.

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